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ABOUT

arnel.jpg

I am a programmer who specializes in game development. I enjoy implementing game mechanics, creating level editors, developing utilities that help speed up development process, and constructing the backbone of large games that require the involvement of multiple team members from different disciplines.

I am capable of working in, and leading, game development teams to bring projects from design to completion.

I improve myself by working on personal projects and by indulging in research on the implementation of game engine modules such as pathfinding, collision detection and entity-component systems.


Skills/Knowledge/Tech Stacks/Specialty
 

  • C#, Java, C++, Javascript, HTML5, Typescript, PHP,
    Objective C/Swift, Phyton, Flash, 

  • Unity3D, Visual Studio, Stride 

  • Player.io, SmartFoxServer, Socket.io

  • Windows, Linux, Android, IOS, 

  • Git/Sourcetree, SmartGit

  • Spring MVC, Struts, Laravel, Codeigniter, LibGDX, 

  • MySQL, MongoDB, MSSQL, SQLLite

  • Jira, Nova, Team City, Jenkins, Proget, Nuget, RDP, Sonarqube, Octopus Build, Resharper

© 2020 by Arnel Espiritu. Yamete Kudasai

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